Monsoon is an adventure art-game created for my final year University project in game assets.
Puzzlepaws is a notional puzzle game about guide dogs, designed for mobile devices.
My Pet Ghost is a tamagotchi-style idle game about taking care of a pet ghost!
Tsuki No Yume is a University project consisting of World, Narrative, and Level design documents.
Homepage is a narrative game about exploring abandoned websites. (Global Game Jam 2019)
Travelling Light is a game design document created for a notional educational game about art history!
The Rights Hero is a prototype of a mobile game designed to teach child refugees their human rights.
Investigate: Tudors is an educational game created for Brunel University London, designed to teach players key note-taking skills in preparation for University.
25 Days on a Cyberpunk Roadtrip is a narrative game about a family roadtrip through cyberpunk dystopia.
25 Days on a Pirate ship is a narrative adventure game about faking it 'til you make it as a pirate captain!
Aquila is a numerical design University project for a notional tower defence game.
Mothership Fantasia is a co-operative, sci-fi-meets-fantasy board game created for a University project.
Dressed in Red is a light-hearted interactive fiction game about loan-shark vampires, created for Ludum Dare 44!
Hanami is an interactive fiction game about breaking up fights between argumentative samurai.
Space Turtle is a resource-gathering/base-building game about building a civilisation on a giant turtle in space.
Bigfoot Studios is a management game about running a failing pop record label in late 90s California, while producing Bigfoot's debut single.
Cygnus is a UI Kit I created for a notional sci-fi stealth game, with a central focus on accessibility for players with colourblindness.
Squabs is a party game made up of mini-games and real-world tasks meant to make you act like a fool in front of your friends! (Global Game Jam 2018)